0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617289931c069e050da978ec"
 1 string _title = ""
 1 string _text = "It's dark, and I'm just walking along the street. The weather is nice. Suddenly, I see a man with a knife heading in my direction!\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Run away "
     1 string _text = "It was clear that I had to run away, and, of course, I did that while screaming like crazy. But, to my great surprise, the man started running and screaming as well! I stopped and asked him why he was screaming."
     1 string _ageLog = "I saw a man with a knife in the street and started running away while shrieking. But the man did the exact I asked same thing, which startled me. I asked him why was he screaming. He answered that he'd thought someone dangerous was following us. It was the most stupid situation in my life. This man just bought a knife for protection and was going home. He even apologized for scaring me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = 10
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           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Keep going"
     1 string _text = "I decided to keep going. Maybe that was just a fake knife or what else. At one point, we had been very close to each other and I was extremely scared. The man looked at me strangely, but walked right past me."
     1 string _ageLog = "I saw a man with a knife in the street but decided to keep going. He came quite close to me, and I was extremely scared. He looked at me attentively and just walked right past! My knees had been shaking, but I was glad it was nothing serious."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
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           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Cross the street "
     1 string _text = "I decided just cross the street! Okay. It was a good idea. The man just continued walking, but kept looking around strangely as if he were scared of someone. This left me with an uneasy feeling, so I called the police."
     1 string _ageLog = "I saw a man with a knife in the street and decided to cross the street. I thought it was a good idea because the man looked creepy. I thought I had to call the police, because I was left with a bitter aftertaste after seeing him. They thanked me because he was a psycho who had escaped from the nearest madhouse. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
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         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 2
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           0 int _parameterType = 0
           0 float _valueDelta = 5
         [1]
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           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
 0 int _designType = 5
