0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6172899a1c069e050da978f8"
 1 string _title = ""
 1 string _text = "My friend %FirstName:Npc:1% bets me to swim to the rock and back in our local lake. The rock seems to be too far away.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Accept the bet"
     1 string _text = "I got really exhausted while swimming and suddenly started drowning. %FirstName:Npc:1% started panicking at first but got it together pretty quickly and jumped in to save me. Because of the damn bet, I barely lost my life. I love my friend, but sometimes %Pron:1:3% ideas are just dangerous."
     1 string _ageLog = "My friend %FirstName:Npc:1% bet me to swim to the rock and back in our local lake. I did it and nearly drowned. %FirstName:Npc:1% reacted quickly and saved me. I was lucky %Pron:1:1% is good at swimming. But if it hadn't been for %Pron:1:2% in the first place, I wouldn't have gotten to swim at all."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Refuse the bet"
     1 string _text = "I decided not to risk it since I'm not a good swimmer. Instead, %FirstName:Npc:1% jumped into the water to show off %Pron:1:3% swimming. Something went terribly wrong, and %Pron:1:1% started drowning. I didn't even have time to react. %Pron:1:1% drowned before I could realize what was happening..."
     1 string _ageLog = "My friend %FirstName:Npc:1% bet me to swim to the rock and back in our local lake. The idea sounded crazy considering my poor swimming skills, so I refused. %FirstName:Npc:1%, instead, jumped into the water to show off. Something went wrong, and %Pron:1:1% started drowning. I couldn't save %Pron:1:2%."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Change the target to a closer one"
     1 string _text = "I thought the rock was too far away, and since I've never been a good swimmer, I offered to reach a yacht moored a couple of feet closer instead. %FirstName:Npc:1% agreed. I got really tired but reached the target and won the bet. Had it been any farther, I could've drowned owing to exhaustion."
     1 string _ageLog = "My friend %FirstName:Npc:1% bet me to swim to the rock and back in our local lake. I suggested reaching a closer target instead since I seriously doubted my swimming skills. Struggling, I got to the yacht moored a couple of feet closer and back, and won the bet. Had the target been any farther, I could've drowned owing to exhaustion."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 5
