0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617289c21c069e050da9793d"
 1 string _title = ""
 1 string _text = "I bought new wardrobe, and it was delivered to our house, but it came in parts. And my %Class:1% wants to assemble it %Pron:1:5%.\nWhat shall I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Reproach"
     1 string _text = "I told my %Class:1% that %Pron:1:1% would never assemble it. %Pron:1:1% can not do anything properly."
     1 string _ageLog = "I reproached my %Class:1% as %Pron:1:1% does everything wrong and called him clumsy."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Call the assembler"
     1 string _text = "I advised %Pron:1:2% to call for a furniture assembler as everything should be done properly. I didn't think my %Class:1% would manage on his own."
     1 string _ageLog = "We called for a furniture assembler and he did everything right. My %Class:1% was upset as %Pron:1:1% wanted to do it %Pron:1:5%."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -25
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Cheer %FirstName:Npc:1% up and help %Pron:1:2%"
     1 string _text = "I cheered %FirstName:Npc:1% up and helped %Pron:1:2%. Together we assembled the wardrobe and %Pron:1:1% was really happy that %Pron:1:1% could manage."
     1 string _ageLog = "I inspired my %Class:1% and %Pron:1:1% managed to assemble the wardrobe. %Pron:1:1% was very thankful for that."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 2
