0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728a7e1c069e050da97a80"
 1 string _title = ""
 1 string _text = "I'm walking in the park. I'm not in a good mood and want to spend some time alone. Oh, no! I see my classmates walking in my direction, but they haven't seen me yet.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Meet them"
     1 string _text = "They invited me to go along with them and I thought it would be rude to refuse. I ended up ruining their moods and felt like a piece of shit."
     1 string _ageLog = "I wanted to be alone in the park, but I saw my classmates walking in my direction from afar. I thought it wouldn't be nice of me to ignore them, so I went towards them. My bad mood got in my way and I ruined everyone's day."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Change direction while I can "
     1 string _text = "I changed my direction not to run into them and continued walking. It was a pleasant evening. I found a lovely café I hadn't known about. This cheered me up."
     1 string _ageLog = "I wanted to be alone in the park, but I saw my classmates walking in my direction from afar. I knew I'd ruin their evening, so I decided to go another way. Oh, the evening was perfect and I'd enjoyed my loneliness. I even found a café to spend evenings like these in."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Pretend to be a tree"
     1 string _text = "It was a crappy idea. Of course, they noticed me, but believed my lie about it being a joke. This cheered me up a bit and we actually had a good time together."
     1 string _ageLog = "I wanted to be alone in the park, but I saw my classmates walking in my direction from afar. I don't even know why, but I pretended to be a tree and hoped they wouldn't notice me. It took them less than thirty seconds to recognize me, but my stupid "prank" had cheered me up, so I decided to go along with them and we had a really good evening."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 2
