0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728ab41c069e050da97ada"
 1 string _title = ""
 1 string _text = "%FirstName:NPC:1% and I are travelling, and we just took a 16-hour flight and we are starving.\nWhat should we do for food?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
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    0 StoryAnswer data
     1 string _buttonTitle = "Get breakfast"
     1 string _text = "It happened to be morning, so it was easy to find breakfast places. We ate good, healthy breakfast that energized us and we then went sightseeing and went to a museum."
     1 string _ageLog = "We didn't even know what time it was, but it turned out to be morning so breakfast was a great choice! We had a good, healthy breakfast and we no longer felt tired! We had energy and went right to a museum afterwards and were able to take in some sights, it was a really good start to our vacation."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
           0 float _valueDelta = 5
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          0 RegularParameterChange data
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           0 float _valueDelta = 5
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           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -30
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Get dinner"
     1 string _text = "It was morning time so it was difficult to find dinner spots but we eventually found an expensive and delicious place in which we got an amazing meal and then promptly went back to our hotel to nap."
     1 string _ageLog = "Well, we found an excellent dinner spot even though it was tough to find, we didn't even have a clue what time it was or what was going on. We were fairly jet-lagged. But the dinner was excellent and we had an amazing time together. We go back to our hotel and take a nap and wake up refreshed in the evening and still have some time to check out our new city."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -80
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Get beer and snack foods"
     1 string _text = "It's morning so it's very hard to find a bar with snacks that's open. We finally found one, but now with the alcohol and our jet-lag, we were really out of it, and went to sleep for a long time at the hotel."
     1 string _ageLog = "This was a pretty bad choice. The alcohol just did us in even more after experiencing some jet-lag. We took forever to find a place to get food, didn't even get enough food and were so tired and then slept for so long, our whole first day was shot. This was a pretty bad start to our vacation. We better make the most of our remaining days."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 1
           0 float _valueDelta = -10
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
 0 int _designType = 2
