0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
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  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
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  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728abd1c069e050da97ae6"
 1 string _title = ""
 1 string _text = "%FirstName:NPC:1% and I go up to a cabin in the snow for a week-long trip.\nWhat should we do on our first day?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "Chop some wood for the fire"
     1 string _text = "Chopping wood was quite the workout, and then it just so happened that there was a snowstorm, and we couldn't leave. We had a little food to eat, but not too much, but we get by."
     1 string _ageLog = "%FirstName:NPC:1% and I went up to a cabin in the snow for a week-long trip. Well, I'm glad we chopped the fire wood because we definitely needed wood to start a fire and keep warm! The snowstorm blocked us into the cabin for the night. We kept very warm, though. But we only hadsome snacks, so we were pretty hungry still. We had to wait until morning to have a real meal."
     0 StoryResult _result
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           0 int _parameterType = 1
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go into town for some groceries"
     1 string _text = "After we got groceries, a storm came in, and we got snowed in. Thank goodness, we could still eat plenty of food. But we were freezing and only had a little wood for the fireplace."
     1 string _ageLog = "%FirstName:NPC:1% and I went up to a cabin in the snow for a week-long trip. After we got groceries, a storm came in, and we got snowed in. Thank goodness, we could still eat plenty of food. But we were freezing and only have a little wood for the fireplace. We had to use each other for body warmth while cuddling under some blankets. And we didn't mind that at all."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
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           0 int _parameterType = 3
           0 float _valueDelta = 5
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           0 int _parameterType = 1
           0 float _valueDelta = -35
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go enjoy the snow while it's here!"
     1 string _text = "We went and played in the snow and had a great time, but then a storm came, and we got snowed into the place. We didn't have a lot of food or fire wood and had a fairly tough night."
     1 string _ageLog = "%FirstName:NPC:1% and I went up to a cabin in the snow for a week-long trip. We went and played in the snow and had a great time, but then a storm came, and we got snowed into the place. We didn't have a lot of food or fire wood and had a fairly tough night. We were very weak the next day and needed food immediately, but our relationship was stronger than ever."
     0 StoryResult _result
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       0 int _crimeFlagChange = 0
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         [1]
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           0 float _valueDelta = 10
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 0
 0 int _designType = 0
