0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728acf1c069e050da97aff"
 1 string _title = ""
 1 string _text = "%FirstName:NPC:1% and I are on a trip, and we are driving to our hotel, but the main road is shut down. A cop tells us a crew is cleaning up some trees that fell.\nWhat should we do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Find a different route to our hotel"
     1 string _text = "We drove a different way, roads that go through the woods. We ended up seeing glowing lights in the sky, a ship, and even felt the force of it pulling us, and then it sped away!"
     1 string _ageLog = "%FirstName:NPC:1% and I were on a trip and driving to our hotel, but the main road was shut down. We drove a different way, roads that go through the woods. We ended up seeing glowing lights in the sky, a ship, and even felt the force of it pulling us, and then it sped away! That was creepy. And I'll think twice about driving through the woods!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Wait for the road to be cleared"
     1 string _text = "We found a coffee place with food and waited until the road was cleared off. It took a long time, but we manage to stay awake. We got to the hotel late and hardly slept at all, but it was a fun night."
     1 string _ageLog = "%FirstName:NPC:1% and I were on a trip and driving to our hotel, but the main road was shut down. We found a coffee place with food and waited until the road was cleared off. It took a long time, but we manage to stay awake. We got to the hotel late and hardly slept at all, but it was a fun night."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Find a hotel near here"
     1 string _text = "We found a run down motel and stayed there for the night instead. It was awful, cost me extra money I wasn't planning on spending, and %FirstName:NPC:1% and I got into an argument."
     1 string _ageLog = "%FirstName:NPC:1% and I were on a trip and driving to our hotel, but the main road was shut down. We found a run down motel and stayed there for the night instead. It was awful, cost me extra money I wasn't planning on spending, and %FirstName:NPC:1% and I got into an argument. Ugh."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -70
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 0
