0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728ad51c069e050da97b07"
 1 string _title = ""
 1 string _text = "I'm walking through the park when suddenly I see the public bathrooms are on fire.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Run away and save myself"
     1 string _text = "I ran out of the park and was safe. I later found out someone was in the bathrooms, and they only later got them out after they had inhaled a lot of smoke, and now I felt so horrible."
     1 string _ageLog = "I was walking through the park when I saw the public bathrooms on fire.I ran out of the park and was safe. I later found out someone was in the bathrooms, and they only later got them out after they had inhaled a lot of smoke, and now I felt so horrible."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Run towards the bathrooms and call out to see if anyone is inside"
     1 string _text = "Someone was inside. I rushed to get a park ranger, together we managed to get the door open and rescue the person, but I inhaled a lot of smoke in the process."
     1 string _ageLog = "I was walking through the park when I saw the public bathrooms on fire. Someone was inside. I rushed to get a park ranger, together we managed to get the door open and rescue the person, but I inhaled a lot of smoke in the process. And now I was on the news for helping to save this person. People were calling me a hero."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Throw a rock through the window in case anyone was inside"
     1 string _text = "I smashed the window, and someone was inside! They couldn't get out through the door, they climbed through the window, and I helped them out. Luckily, we both got to safety and didn't inhale too much smoke."
     1 string _ageLog = "I was walking through the park when I saw the public bathrooms on fire. I smashed the window, and someone was inside! They couldn't get out through the door, they climbed through the window, and I helped them out. Luckily, we both got to safety and didn't inhale too much smoke. The news did a small piece on me for helping this person out, I was just happy I saved this person."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 2
