0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728b8f768fda4ce21f7c2a"
 1 string _title = ""
 1 string _text = "I'm supposed to be done with work in 25 minutes, but there are two tasks available to work on now.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Take neither task and leave early"
     1 string _text = "I got ahead of traffic and was so happy to get home early for once and avoid sitting in traffic! However, %FullName:NPC:1% was upset I'd left early."
     1 string _ageLog = "I left my work early today. My boss was upset about that... but you know what, sometimes you just have to leave early and get ahead of traffic. And that was just what I did. I mean, what am I expected to work my full 8-hour day every single day?! That sounds like too much."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Take the easy task"
     1 string _text = "I finished right on time, left on time, but driving home I got into an accident and messed up my back."
     1 string _ageLog = "I decided to take an extra easy task after work. Taking the easy task meant I left right on time! Which seemed good, until I happened to get into an accident on my way home, some guy just plowed right into me. Now, my back was all messed up. My boss told me to take it easy and take time off if I needed to. The way I felt, I needed to!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Take the hard task"
     1 string _text = "I finished the hard task but it took me longer than my shift should have been so I got some overtime. By the time I finished traffic wasn't so bad so the drive back wasn't too bad."
     1 string _ageLog = "I decided to take an extra hard task after work. Well, this task required a lot of extra research and took me a while. But that's okay. I got overtime for it. I also missed a bunch of traffic in working later. And my boss was very happy with me for going the extra mile!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 35
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 1
