0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728cb7768fda4ce21f7e6c"
 1 string _title = ""
 1 string _text = "My %Class:1% %FirstName:Npc:1% wants me to go to summer camp, but I want to stay home.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Agree to go "
     1 string _text = "I met new friends and had a great time there. We went hiking every day so I grew a lot stronger. My %Class:1% was glad I went there. "
     1 string _ageLog = "My %Class:1% %FirstName:Npc:1% asked me to go to summer camp. I was reluctant to go at first, but agreed eventually. In result, I met new friends, got stronger and had an amazing time there. My %Class:1% was glad and now I will trust him more in such situations. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Explain to my %Class:1% why I don't want to go"
     1 string _text = "My %Class:1% was a little disappointed but understood me. I stayed home and spent time playing games. It was a little boring and in the end my muscles were sore from not moving for days."
     1 string _ageLog = "My %Class:1% %FirstName:Npc:1% asked me to go to a summer camp, but I talked %Pron:1:2% out of it. %Pron:1:1% seemed a bit upset, but let me stay. I stayed home and played video games, but in the end I didn't feel so well, because I didn't have any physical activity. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Throw a fight with my %Class:1%"
     1 string _text = "I yelled at %Class:1%, %Pron:1:1% was mad and I was grounded. %Pron:1:1% took away all of my video games and gave me books instead. I was sad, but I read a lot. "
     1 string _ageLog = "My %Class:1% %FirstName:Npc:1% asked me to go to a summer camp, but I didn't want to. I yelled at %Pron:1:2%, that I don't want to go to this stupid camp. %Pron:1:1% was mad and grounded me. All of my video games were taken and I was given books instead. I had nothing to do, so I had to read. In the end, I even liked reading and asked %Class:1% for more books."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 3
