0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728cdc768fda4ce21f7eb6"
 1 string _title = ""
 1 string _text = "I need a book for class, and there are a few options.\nWhat option should I buy?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "New book"
     1 string _text = "The new book was expensive but it was the right choice. Untouched, no issues, I learned everything I needed to and did really well in class."
     1 string _ageLog = "I needed a book for class, and there were a few options. I chose a new book. The new book was definitely the most expensive option but it had to be the best option. I heard that used books were sometimes kind of destroyed and missing pages. But with this book I definitely learned a lot and got a great grade in class."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 1
           0 float _valueDelta = -50
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Used book"
     1 string _text = "This book had most of the stuff in it, although it was missing quite a few pages. Someone must have torn them out. But I still got good grades in class."
     1 string _ageLog = "I needed a book for class, and there were a few options. I chose a used book. I supposed had I shilled out $50 for a new book I wouldn't have to deal with some missing pages in the book, but this one still got the job done. So, I missed out on a few things here and there, not much. I still got a good grade."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -25
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Audio book"
     1 string _text = "The voice reading the audio book was so goofy and funny. I couldn't even concentrate but when I played it for all my friends they all cracked up and found it hilarious."
     1 string _ageLog = "I needed a book for class, and there were a few options. I chose an audio book. This audio book ended up making for a fun little party activity. We played the audio and laughed hysterically and even made a drinking game out of the weird way this guy talked. It was really funny! However, my grade was not helped at all since I was not able to concentrate on any of the material."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         [1]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -35
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
 0 int _designType = 1
