0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728de3768fda4ce21f80a4"
 1 string _title = ""
 1 string _text = "My classmate %FirstName:Npc:1% is going to fight some kids with %Pron:1:3% friends at lunch and asks if I want to back %Pron:1:2% up.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Yes, definitely back %Pron:1:2% up!"
     1 string _text = "%Pron:1:1% was thrilled I backed %Pron:1:2% up. We fought these kids and beat them up but we got caught by the principal and suspended."
     1 string _ageLog = "My classmate %FirstName:Npc:1% was going to fight some kids with %Pron:1:3% friends at lunch and asked if I wanted to back %Pron:1:2% up. Me and %FirstName:Npc:1% and %Pron:1:3% other friends beat up those kids pretty good. I don’t know if they had it coming or not, but they got it. And now I was in a load of trouble. Ugh."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Lie and say I would but I have to leave school early today"
     1 string _text = "%Pron:1:1% understood. When I skipped school I ran into my crush %FirstName:Npc:2% and we went out to eat, but we both got in trouble for skipping."
     1 string _ageLog = "My classmate %FirstName:Npc:1% was going to fight some kids with %Pron:1:3% friends at lunch and asked if I wanted to back %Pron:1:2% up. %FirstName:Npc:1% didn’t even know I was lying but I had to skip school to really get out of the fight. I ran into %FirstName:Npc:2% and we had an amazing time but both got in trouble."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (2 items)
        0 int size = 2
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (1 items)
            0 int size = 1
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
        [1]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
           0 Array Array (0 items)
            0 int size = 0
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "No, I don’t want to get into a fight today"
     1 string _text = "%Pron:1:1% got angry and beat ME up before %Pron:1:1% even got into %Pron:1:3% scheduled fight!"
     1 string _ageLog = "My classmate %FirstName:Npc:1% was going to fight some kids with %Pron:1:3% friends at lunch and asked if I wanted to back %Pron:1:2% up. I said I didn't want to get into a fight. I thought telling %FirstName:Npc:1% the truth would be good but then %Pron:1:1% beat me up and gave me a black eye! I tried to avoid a fight and STILL got in a fight!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell %Pron:1:2% I will but skip lunch and study instead"
     1 string _text = "%Pron:1:1% got mad when I bailed and told everyone I was a coward. I didn’t eat anything, but I got a lot of studying done."
     1 string _ageLog = "My classmate %FirstName:Npc:1% was going to fight some kids with %Pron:1:3% friends at lunch and asked if I wanted to back %Pron:1:2% up. I said I would, but skipped lunch and studied instead. Wow, %FirstName:Npc:1% really didn’t like my lying about showing up. Now everyone thinks I’m a coward. I just didn’t want to fight these kids for no reason."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 1
