0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728e06768fda4ce21f80e5"
 1 string _title = ""
 1 string _text = "My boyfriend, %FirstName:NPC:1%, just said the only three words more scary than 'Let's split up.' He said 'I love you!'. I'm flattered, but we've only been together a short while.\nI don't feel the same way yet. What do I tell him?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Say I love him too. My feelings will catch up with me in some time"
     1 string _text = "This felt horrible. I told him I loved him too and %FirstName:NPC:1% was so overjoyed. I felt like such a phony that I had to get out of there. Now I have to fall in love with him for real or confess. "
     1 string _ageLog = "My boyfriend, %FirstName:NPC:1%, had confessed his love for me and I told him the same in return, although I didn't feel the same quite yet. You can't tell someone you love them just because you feel sorry for them or out of politeness, but I did. Now %FirstName:NPC:1% thinks we love each other and I feel like a fraud. This is so awkward for me!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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          0 RegularParameterChange data
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           0 float _valueDelta = -2
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 4
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             0 RegularParameterChange data
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              0 float _valueDelta = 10
            [2]
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              0 int _parameterType = 3
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          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Be honest, but gentle..."
     1 string _text = "%FirstName:NPC:1% was crestfallen, there was no dressing this one up. It's hard to make yourself vulnerable like that and be knocked back. But I feel our relationship will become stronger after that. "
     1 string _ageLog = "My boyfriend, %FirstName:NPC:1%, had confessed his love for me and I told him I didn't feel the same way yet. Once again, I find honesty is the best policy, even if it does involve telling someone you really care about that you don't quite love them. %FirstName:NPC:1% was pretty upset, but maybe he'll come to see that this makes us stronger than ever. I still want to be with him!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 16
           0 float _valueDelta = 5
         [3]
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           0 int _parameterType = 20
           0 float _valueDelta = 2
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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             0 RegularParameterChange data
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            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "The difference in our feelings means we simply have to split up "
     1 string _text = "%FirstName:NPC:1% had been expecting a reciprocal vow of eternal love. I hated saying that I felt that this meant we needed to break up, but how could we go on, when I don't feel the same? "
     1 string _ageLog = "My boyfriend, %FirstName:NPC:1%, had confessed his love for me and I broke up with him because I didn't feel the same way. It hurt, but I'm certain it was for the best. When someone has fallen in love with you, and you don't feel the same, I think that means that the relationship is over. Don't both people fall in love at the same time or is that just fairy tales? "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         [0]
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           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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        [0]
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            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -10
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -3
 0 int _designType = 0
