0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728e79768fda4ce21f81c2"
 1 string _title = ""
 1 string _text = "I like my coworker %FirstName:Npc:1% and want to ask %Pron:1:2% to go to lunch with me on our lunch break from work.\nWhere should I ask %Pron:1:2% to go with me?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
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    0 StoryAnswer data
     1 string _buttonTitle = "The Japanese restaurant nearby"
     1 string _text = "I asked %Pron:1:2% and %Pron:1:1% said yes but other coworkers asked to come too. I ended up telling them yes."
     1 string _ageLog = "Well, the Japanese place is so popular that our other coworkers wanted to join in! How could I tell them no? %FirstName:Npc:1% doesn’t have a good time because they’re being obnoxious and also I spent too much money."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 1
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      0 PersonChanges _npcsChanges
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        0 int size = 1
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         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 3
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          0 CustomParameterChange _customParametersChanges
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            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "The sandwich place on the corner"
     1 string _text = "%FirstName:Npc:1% said yes but isn’t thrilled with this place. %Pron:1:1% was wishing I took %Pron:1:2% somewhere nicer."
     1 string _ageLog = "%FirstName:Npc:1% comes with me to lunch but doesn’t seem thrilled with the place. I guess %Pron:1:1% would’ve wanted to go somewhere nicer? But it was cheap and I found $20 in my seat which covered the whole bill and then some!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
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           0 int _parameterType = 1
           0 float _valueDelta = 6
      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            0 int size = 1
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             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
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      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "The Italian restaurant a few blocks away"
     1 string _text = "%FirstName:Npc:1% said yes and we had a fantastic lunch, but got back to work a little late."
     1 string _ageLog = "%FirstName:Npc:1% loves the Italian place, %Pron:1:1% tells me it is one of %Pron:1:2% favorite restaurants in the area so I guess I chose well. It was a little expensive and we got back late and got in a bit of trouble, but it was all worth it!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            0 int size = 2
            [0]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 10
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 10
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "The Mexican restaurant across the street"
     1 string _text = "%FirstName:Npc:1% said yes and we had an excellent lunch together and get back to work on time. But I think I ate something funny."
     1 string _ageLog = "We had such a great time together and I think we are really getting closer. However, after we get back from lunch I am not feeling so hot. Or maybe I ate something too hot. Either way, this doesn’t feel good."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 1
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         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -18
      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            0 int size = 2
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             0 RegularParameterChange data
              0 int _parameterType = 3
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            [1]
             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
 0 int _designType = 0
