0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728f7d768fda4ce21f83bc"
 1 string _title = ""
 1 string _text = "I drive to %FirstName:NPC:1%'s place after midnight to visit %Pron:1:2% without %Pron:1:3% parents knowing. %Pron:1:1% goes back inside but leaves %Pron:1:3% phone in my car. \nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Keep the phone, try to give it to %Pron:1:2% another day"
     1 string _text = "This worked out well because %FirstName:NPC:1% texted me from %Pron:1:3% friend's phone, and I gave it to %Pron:1:2% another day and %Pron:1:3% parents never suspected a thing."
     1 string _ageLog = "I drove to %FirstName:NPC:1%'s place after midnight to visit %Pron:1:2% without %Pron:1:3% parents knowing. %Pron:1:1% left %Pron:1:3% phone in my car. %FirstName:NPC:1% was worried %Pron:1:3% parents might find out I snuck over to visit, but they never found out. I kept %Pron:1:3% phone until %Pron:1:1% texted me from a friend's phone, and then I returned the phone to %Pron:1:2%. This worked out!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave the phone by the mailbox"
     1 string _text = "%FirstName:NPC:1%'s parents found %Pron:1:3% phone before %Pron:1:2% and got mad at %Pron:1:2% and suspected the worst, and now %FirstName:NPC:1% is mad at me."
     1 string _ageLog = "I drove to %FirstName:NPC:1%'s place after midnight to visit %Pron:1:2% without %Pron:1:3% parents knowing. I left the phone by the mailbox. %FirstName:NPC:1%'s parents found %Pron:1:3% phone before %Pron:1:2% and got mad at %Pron:1:2% and suspected the worst, and now %FirstName:NPC:1% is mad at me."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Sneak up the driveway and leave the phone somewhere near the front "
     1 string _text = "I dropped the phone off in a potted plant near the front door and apparently, %FirstName:NPC:1% came back out to look for it and found it right away."
     1 string _ageLog = "I drove to %FirstName:NPC:1%'s place after midnight to visit %Pron:1:2% without %Pron:1:3% parents knowing. %Pron:1:1% left %Pron:1:3% phone in my car. I dropped the phone off in a potted plant near the front door and apparently, %FirstName:NPC:1% came back out to look for it and found it right away. I didn't do something stupid like leave it in a really dumb spot..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 0
