0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728fbb768fda4ce21f8431"
 1 string _title = ""
 1 string _text = "I need to choose one of my parents to be a chaperone for my field trip.\nWho should I choose?"
 0 StoryAnswer _answers
  0 Array Array (2 items)
   0 int size = 2
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Choose my %Class:1% %FirstName:Npc:1%"
     1 string _text = "My %Class:1% was really good on the field trip. She asked a lot of good questions and my classmates and I learned a lot, and I had a good time with her on the trip."
     1 string _ageLog = "I was glad I asked %Class:1% %FirstName:Npc:1% to come on the trip because she asked a lot of good questions so we really got even more out of the trip. And we had a good time together too, it turned out to be a really nice trip."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Choose my %Class:2% %FirstName:Npc:2%"
     1 string _text = "My %Class:2% came on the trip, and he was instantly very popular with everyone, which in turns made my classmates like me even more. But I felt like he was being too much."
     1 string _ageLog = "My %Class:2% %FirstName:Npc:2% was making everyone laugh and being overly friendly and talkative the whole trip. Even though everyone else really enjoyed him and in turn my classmates started to like me even more and think I was really cool because I had such a cool dad, I was annoyed. I think he was being too much on this trip."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 3
