0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728fc2768fda4ce21f8440"
 1 string _title = ""
 1 string _text = "My boss %FullName:Npc:1% wants to see my managerial skills so he gives me a group of coworkers to lead on a project.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Be strict and tell them we need to do a good job in order to look good"
     1 string _text = "Everyone stuck to our work and we did a fantastic job on everything."
     1 string _ageLog = "Well, the strict approach seemed to work. Everyone respected this approach and we got all our work done. My boss %FullName:Npc:1% was impressed and gave me a promotion and a raise!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 12
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Be laid back and work the way we always do"
     1 string _text = "I was too laid back and the coworkers loved it but some of them had a game of catch for too long and ended up breaking a computer."
     1 string _ageLog = "I thought being laid back would be cool and fun and my coworkers loved it but a couple of them got too crazy with a game of catch and broke a computer and now my boss %FullName:Npc:1% is making me pay for it."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell them I'll make some popcorn for everyone so we can eat and work"
     1 string _text = "I accidentally microwaved the popcorn too long and burned it and set off the sprinklers damaging tons of company property."
     1 string _ageLog = "I thought popcorn would be great and help motivate everyone to do a great job, and maybe it would have had I not burned it and set off the sprinklers and ruined a bunch of stuff. My boss %FullName:Npc:1% is making me pay for all of it."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell them we’ll play catch during breaks in order to not get so bored"
     1 string _text = "I kept a strict schedule of playing catch and working and everyone adhered to it and we did a great job on the project!"
     1 string _ageLog = "Everyone responded well to my idea. We spend a bit of time relaxing and playing catch, then get to work. Back and forth. So people have fun but can still get work done. And my boss %FullName:Npc:1% gave me a promotion after the great work we did."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 12
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 1
