0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61728fc9768fda4ce21f844f"
 1 string _title = ""
 1 string _text = "I'm at a bar with %FirstName:NPC:1%, and some random guy insults her.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell her we should just ignore him"
     1 string _text = "%FirstName:NPC:1% got angry with me for not standing up for her."
     1 string _ageLog = "I was at a bar with %FirstName:NPC:1%, and some random guy insulted her. Not only did %FullName:NPC:1% get angry with me for doing nothing and not standing up for her, but she told a bunch of our friends too and now they all thought I was lame and like I was scared of the guy. I just didn't want to start anything with some random guy, who knows what he may have been capable of?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go up to the guy and tell him to apologize"
     1 string _text = "The guy listened to me and actually did apologize to %FirstName:NPC:1%. To be honest, I was really glad I didn't have to fight him!"
     1 string _ageLog = "I was at a bar with %FirstName:NPC:1%, and some random guy insulted her. %FirstName:NPC:1% was so proud of me for standing up to the guy and telling him to apologize. She even told all our friends what a great guy I was. I was a little nervous telling the guy to do that, but I was firm and honest with him and he seemed to respect that and agreed."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go yell at the guy and insult him back"
     1 string _text = "The guy immediately started to fight me, and I had to fight him off along with his friend. Needless to say, I was hurt pretty badly."
     1 string _ageLog = "I was at a bar with %FirstName:NPC:1%, and some random guy insulted her. So, I yelled at this guy and insulted him, and he attacked me! We get into a fight in the middle of the bar and then his friend even came in and attacked me too. Luckily, some people pulled them off of me because I wasn't going to be able to handle both of them. I got pretty banged up but at least I stood up for my girl."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Go punch the guy in the eye"
     1 string _text = "His reaction to me punching him was to leave. Later, when we left the bar, the guy was waiting with his friend and they shot me and drove off."
     1 string _ageLog = "I was at a bar with %FirstName:NPC:1%, and some random guy insulted her. I thought I was so cool, punching this guy in the eye and sending him off. It turns out, him and his friend just waited for me outside with their guns. It was such a scary experience. I had to go to the emergency room, the doctors said had one of the bullets been an inch to the left I would've died. Oh well."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 5
