0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6172902a768fda4ce21f850c"
 1 string _title = ""
 1 string _text = "A homeless man runs up to me with both hands behind his back and tells me to pick a hand.\nWhich hand do I choose?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "The left hand"
     1 string _text = "In his left hand he had $20 dollars, which he gave me. After that, he smiled in a strange manner and then ran away."
     1 string _ageLog = "A homeless man ran up to me with his hands behind his back and asked me to choose one. This was so weird. I chose the left hand, which had $20 in it. Before I could say anything, he ran off and left me with $20. But I have to say, it put a good start to my day."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 20
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "The right hand"
     1 string _text = "He held out his right hand, in which he had a small book with philosophical quotes. He gave it to me and ran off. I came home and started to read it. It was actually very interesting!"
     1 string _ageLog = "A homeless man ran up to me with his hands behind his back and asked me to choose one. This was so weird. I chose the right hand, which had a book in it. The homeless guy gave me the book and then ran away before I could say anything. So weird! But I actually started reading the book later that night and there was a lot of insightful stuff in there."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Neither, try to run away"
     1 string _text = "The homeless man got mad and swung a book at my face. This knocked me out, and I woke up half an hour later."
     1 string _ageLog = "A homeless man ran up to me with his hands behind his back and asked me to choose one. This was very weird and I tried to run away from him. Apparently, in one hand the homeless man had a book and he swung it right at my face, hit me in the eye and knocked me onto the ground. Now, I have a black eye and a bloody nose. What would have happened if I'd picked that hand?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -4
 0 int _designType = 2
