0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6172902b768fda4ce21f850e"
 1 string _title = ""
 1 string _text = "I'm walking down the street at night when some guy puts a gun to my head and tells me to give him my wallet.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (2 items)
   0 int size = 2
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Reach into my pocket and give him my wallet"
     1 string _text = "I gave him my wallet, and then he pistol whipped me in the head and ran off! "
     1 string _ageLog = "I was walking down the street at night when some guy put a gun to my head and told me to give him my wallet. I gave him my wallet, and then he pistol whipped me in the head and ran off! Come on! Why did he still have to hit me?! Right in the head too. And with a gun, ooh it hurt really badly and I was bleeding. I ended up needing to go to the hospital and getting stitches."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -75
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -5
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Reach into my pocket and pull out my keys and swing them at his head"
     1 string _text = "I pretend to get my wallet, grabbed my keys and swung the at the guy's head. I hit him hard, and he staggered back, and I attacked him, laying hit after hit until he ran off."
     1 string _ageLog = "I was walking down the street at night when some guy put a gun to my head and told me to give him my wallet. I hit the guy with my keys, and he was so stunned that I managed to then start laying hit after hit on him. A flurry of punches and multiple more hit with my keys. The guy dropped his gun and ran off. I grabbed his gun and sold it at the pawn shop and made some cash too, not bad."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 120
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 5
