0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "61729054768fda4ce21f855b"
 1 string _title = ""
 1 string _text = "We have a renovation in the living room, and my wife asks my advice on what furniture colors we should choose.\nWhat do I recommend?"
 0 StoryAnswer _answers
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   0 int size = 4
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Beige colors"
     1 string _text = "I think that light and beige tones are the most suitable for furniture, a room in such colors is always filled with light and joy."
     1 string _ageLog = "We had a renovation in the living room, and my wife asked my advice on what furniture colors to choose. I recommended her to choose beige tones as the room in such colors would look so bright and beautiful!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = 10
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           0 float _valueDelta = 20
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Bright and rich colors"
     1 string _text = "I think our living room should be the place where my family can feel positive vibes. I believe it should be filled with bright and vibrant colors."
     1 string _ageLog = "We had a renovation in the living room, and my wife asked my advice on what furniture colors to choose. I recommended her to choose bright and vivid tones as the room in such colors would look so positive!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Dark colors"
     1 string _text = "I think that our living room should look stylish and elegant, so I would like to recommend my life to choose dark colors of furniture for this room."
     1 string _ageLog = "We had a renovation in the living room, and my wife asked my advice on what furniture colors to choose. I recommended her to choose dark tones, as a room in such colors would look so elegant and modern."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
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           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 3
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Pastel colors"
     1 string _text = "I think that the furniture in our living room should be in pastel colors since they are so calm and subtle."
     1 string _ageLog = "We had a renovation in the living room, and my wife asked my advice on what furniture colors to choose. I recommended her to choose pastel tones, as a room in such colors would look so subtle and calm. My family would definitely appreciate such a choice."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 3
 0 int _designType = 3
