0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6172905e768fda4ce21f856e"
 1 string _title = ""
 1 string _text = "My %Class:1% %FirstName:NPC:1% and I just had a big fight, and we were supposed to go out to eat.\nWhat should we do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Cancel plans, stay home and make dinner"
     1 string _text = "This turned out very well because we had a nice evening together, and talked through our problems, and apologized to one another, and then things were feeling great with us again."
     1 string _ageLog = "My %Class:1% %FirstName:NPC:1% and I had a big fight before going out to eat, so we stayed home. I was glad we didn't go out. We needed to talk, and it's easier without people around us. Plus, I made a dinner for us that turned out really well and it made for a really nice evening. %FirstName:NPC:1% and I talked through our problems, and I felt we were stronger than ever together now."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = 10
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           0 int _parameterType = 2
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       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 1
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         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 4
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            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
           0 Array Array (0 items)
            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Still go out to the restaurant "
     1 string _text = "This was a bad idea, we were both in a bad mood the whole time and did not enjoy ourselves. Plus, there were people all around us, and it was so awkward."
     1 string _ageLog = "My %Class:1% %FirstName:NPC:1% and I had a big fight before going out to eat. This was so dumb. Why did I do this? We were in a bad mood and still went to this nice restaurant and were surrounded by happy people, and we couldn't talk about our issues, and I think this just made everything worse."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -70
      0 PersonChanges _npcsChanges
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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            0 int size = 3
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             0 RegularParameterChange data
              0 int _parameterType = 4
              0 float _valueDelta = -5
            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = -5
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = -5
          0 CustomParameterChange _customParametersChanges
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            0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Pick a quieter restaurant for us to go to"
     1 string _text = "This worked out alright. We went to a quiet restaurant and had some privacy, and we could talk things out a bit, and we were starting to feel better."
     1 string _ageLog = "My %Class:1% %FirstName:NPC:1% and I had a big fight before going out to eat. I picked a quiet restaurant for us. I was glad we chose this restaurant over the other one because we had more privacy and could talk things out a bit. Things were seeming to get better for us now, we just needed to be able to have a conversation and cool down a bit."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -30
      0 PersonChanges _npcsChanges
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        0 int size = 1
        [0]
         0 PersonChanges data
          0 int _flagChange = 0
          0 int _crimeFlagChange = 0
          0 RegularParameterChange _regularParametersChanges
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              0 int _parameterType = 4
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            [1]
             0 RegularParameterChange data
              0 int _parameterType = 11
              0 float _valueDelta = 10
            [2]
             0 RegularParameterChange data
              0 int _parameterType = 3
              0 float _valueDelta = 5
          0 CustomParameterChange _customParametersChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
 0 int _designType = 0
