0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6172906a768fda4ce21f8584"
 1 string _title = ""
 1 string _text = "I had a particularly hard day at work today and I really need to take some time to unwind.\nWhat should I do to find some relaxation?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Drive to the mountains to enjoy nature"
     1 string _text = "I thought a nice drive into the mountains and a scenic view would be a nice way to relax. Unfortunately, there was so much traffic that by the time I made it to the view, it was too dark to enjoy. "
     1 string _ageLog = "After a hard day at work, I wanted to take a quiet, scenic drive into the mountains to sit quietly at my favorite view. Unfortunately, there was so much traffic that by the time I made it to the view, it was too dark to enjoy. Missing the view and sitting through such terrible traffic only made things worse. What a waste!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Sit outside the local bookstore with a book and some food"
     1 string _text = "I decided it was best to go to a place where I could find some peace and quiet and do something to get my mind off of work. Wow, it was so refreshing to sit outside and enjoy the weather while finally getting back to the book I've been trying to read for so long."
     1 string _ageLog = "After a hard day at work, I decided to read a book outside. Wow, it was so refreshing to sit outside and enjoy the weather while finally getting back to the book I've been trying to read for so long. There were kids playing nearby but not so close that they bothered me, the laughter was a nice backdrop to it all. They could tell that I was enjoying myself, and we all shared genuine smiles."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 1
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          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go to the gym and work out my stress"
     1 string _text = "Nothing's better than unleashing your stress on a great workout!"
     1 string _ageLog = "After a hard day at work, I went to the gym to work out my stress. I didn't need peace, what I needed was to take my stress and use it for my benefit! I had an awesome workout at the gym and even hit some personal best numbers, I never thought I could reach those numbers! It was so cathartic, and I can't wait to go back to try and do it again!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 3
         [0]
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           0 int _parameterType = 1
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 2
