0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617292fc4ade802cee951266"
 1 string _title = ""
 1 string _text = "Today I wake up with a really bad headache. Unfortunately, my child did not seem to notice that and, as usual, ran around the house, screaming…\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell him off"
     1 string _text = "I angrily told my child off. %Pron:1:1% ran away into his room and refused to talk to me for the rest of the day."
     1 string _ageLog = "Today I woke up with a really bad headache, and my child was as noisy as usual. I told %Pron:1:2% off for that, but %Pron:1:1% got offended instead. Why is it so difficult to understand what I am saying?!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell %Pron:1:2% to calm down calmly"
     1 string _text = "I talked to %Pron:1:2% about my headache. %Pron:1:1% seemed to understand it."
     1 string _ageLog = "Today I woke up with a really bad headache, and my child was as noisy as usual. I talked to %Pron:1:2% and %Pron:1:1% understood me. Though %Pron:1:1% was noisy at times, most of the day %Pron:1:1% was quiet and my head got much better."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Lock myself in my room"
     1 string _text = "I tried staying in my room, but my kid was so confused and scared that %Pron:1:1% became even louder."
     1 string _ageLog = "Today I woke up with a really bad headache, and my child was as noisy as usual. I locked myself in my room, but my kid thought something really bad was happening and screamed even more. That was not good for my headache…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (0 items)
         0 int size = 0
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 2
