0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6172931c4ade802cee9512a2"
 1 string _title = ""
 1 string _text = "I'm very afraid to have my teeth treated and I rarely visit the dentist. Therefore, I have a lot of bad teeth.\nWhat to do?"
 0 StoryAnswer _answers
  0 Array Array (2 items)
   0 int size = 2
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Don't go to the dentist"
     1 string _text = "I always had a toothache. The only relief came with the dentures."
     1 string _ageLog = "I was very afraid to have my teeth treated and rarely visited the dentist. Therefore, I got a lot of bad teeth. I decided to be like the master Mao: a tiger doesn’t need a dentist to gnaw at prey. As a result, I got rid of this scourge only by inserting artificial jaws."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
         [0]
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           0 int _parameterType = 1
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go to the dentist"
     1 string _text = "It turned out to be not as scary as I imagined. It is a pity that I suffered a toothache for so many years and it is a pity that I did not save many teeth."
     1 string _ageLog = "I was very afraid to have my teeth treated and rarely visited the dentist. Therefore, I got a lot of bad teeth. However, the voice of reason prevailed and I went to the dentist. It turned out to be not as scary as I thought."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 7
