0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617293c54ade802cee9513dc"
 1 string _title = ""
 1 string _text = "I was having a nice calm walk in the park when some old stranger (a quite handsome gentleman) asked me to let him walk with me.\nWhat shall I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Let him walk with me"
     1 string _text = "I let him walk alongside me. After some time, we started talking, and he turned out to be a very interesting person. We began meeting every evening, and then it grew into something more and stronger..."
     1 string _ageLog = "I was having a nice calm walk in the park when some old stranger (a quite handsome gentleman) asked me to let him walk with me. I let him walk alongside me. After some time, we started talking, and he turned out to be a very interesting person. We began meeting every evening, and then it grew into something more and stronger..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (1 items)
        0 int size = 1
        [0]
         0 NpcGenerationSettings data
          0 RelationshipTypeSettings _relationshipType
           0 int _familyRelationshipType = 0
           0 int _personalRelationshipType = 3
           0 int _storyRelationshipType = 0
          0 OccupationTypeSettings _occupationType
           0 int _relativeOccupationType = 0
           0 int _vacancyType = 0
           0 int _vipCareerType = 0
           0 int _vipCareerTier = 0
           0 int _prisonType = 0
           1 UInt8 _securityLevelHasValue = 0
           0 int _securityLevel = 0
          0 Range _ageRange
           0 int Min = 11
           0 int Max = 25
          0 SexualityTypeSettings _sexualityType
           1 UInt8 _sexualityHasValue = 1
           0 int _sexuality = 0
           0 int _relativeSexuality = 0
          0 GenderTypeSettings _genderType
           1 UInt8 _genderHasValue = 1
           0 int _gender = 0
           0 int _relativeGender = 0
          0 ParameterSettings _parametersSettings
           0 Array Array (2 items)
            0 int size = 2
            [0]
             0 ParameterSettings data
              0 int _parameterType = 4
              0 FloatRange _parameterValueRange
               0 float Min = 51
               0 float Max = 75
            [1]
             0 ParameterSettings data
              0 int _parameterType = 11
              0 FloatRange _parameterValueRange
               0 float Min = 51
               0 float Max = 75
          0 CustomParameterSettings _customParametersSettings
           0 Array Array (0 items)
            0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell him no"
     1 string _text = "I wanted to stay alone, so I didn't let him walk with me. He tried to follow me for a while, but then he left me alone."
     1 string _ageLog = "I was having a nice calm walk in the park when some old stranger (a quite handsome gentleman) asked me to let him walk with me. I wanted to stay alone, so I didn't let him walk with me. He tried to follow me for a while, but then he left me alone. I know I'm attractive, but it's stupid to let strangers charm you."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ignore him"
     1 string _text = "I ignored him and decided to stay away from that park for some time."
     1 string _ageLog = "I was having a nice calm walk in the park when some old stranger (a quite handsome gentleman) asked me to let him walk with me. I ignored him and decided to stay away from that park for some time."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 0
