0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617294344ade802cee9514ac"
 1 string _title = ""
 1 string _text = "The boss doesn't want to buy new chef knives.\nWhat I should do?"
 0 StoryAnswer _answers
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    0 StoryAnswer data
     1 string _buttonTitle = "Persuade colleagues to declare a collective strike"
     1 string _text = "We all agreed not to go to work, but in the end, it was only me who didn’t pitch. I didn't think my colleagues were so afraid of our boss that they were happy to work with blunt knives."
     1 string _ageLog = "The boss refused to buy new cooking knives, so I went on strike. At first, my colleagues supported me, but it turned out that they were too afraid of losing their jobs."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell the boss everything that I think about him"
     1 string _text = "I went into his office and did not have time to open my mouth when I saw boxes with new knives. It's great that our boss still listens to his employees."
     1 string _ageLog = "The boss refused to buy new knives for the cooks, and I decided to tell him what I think of him. But when I entered his office, I saw boxes of new knives. It's good that I hadn’t started yelling at him yet."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 3
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         [1]
          0 RegularParameterChange data
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Continue to use the old knives"
     1 string _text = "These awful knives make my job a lot harder. I can't quickly chop meat and fish. Customers started to complain about the bad presentation of the dishes and the boss thinks it's my fault."
     1 string _ageLog = "The boss refused to buy new cooking knives, and I decided not to do anything about it. The guests began to complain about the bad presentation of the dishes, and the boss blamed me for this."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
 0 int _designType = 1
