0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617294c04ade802cee9515ee"
 1 string _title = ""
 1 string _text = "I’ve got a house to sell. It’s rotten to the core, but the owner doesn’t seem to knock off the asking price.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Don’t mention the condition of the house"
     1 string _text = "I didn’t say a thing about the sorry condition of the house, and sold it to a nice young pair in hopes they won’t be buried under the debris of their own home."
     1 string _ageLog = "I had a house to sell. It was rotten to the core, but the owner didn’t seem to knock off the asking price. I didn’t say a thing about the sorry condition of the house, and sold it to a nice young pair in hopes they won’t be buried under the debris of their own home."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Warn the buyers"
     1 string _text = "I knew, it was my job to sell a house, no matter in what condition it was. But I just couldn’t help but tell the truth. So, no one bought the house, but that was not a biggie."
     1 string _ageLog = "I had a house to sell. It was rotten to the core, but the owner didn’t seem to knock off the asking price. I knew, it was my job to sell a house, no matter in what condition it was. But I just couldn’t help but tell the truth. So, no one bought the house, but that was not a biggie."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Give the information little by little"
     1 string _text = "One potential buyer was actually interested, so I tried to give him the information little by little, in order not to scare him off. He needed the parcel of land only, so he bought it."
     1 string _ageLog = "I had a house to sell. It was rotten to the core, but the owner didn’t seem to knock off the asking price. One potential buyer was actually interested in that house. So, I tried to give him the information little by little, in order not to scare him off. He agreed to buy it, nevertheless. It came out, he needed the parcel of land only."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 1
