0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617294ca4ade802cee951603"
 1 string _title = ""
 1 string _text = "A friend of mine asks me to sell %Pron:1:3% flat. It’s nice and comfortable, in the center of the city.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Double the price"
     1 string _text = "I knew the price could have been twice bigger, so I doubled it and found a buyer. %FirstName:Npc:1%’s face, when I voiced the actual cost, was priceless!"
     1 string _ageLog = "A friend of mine asked me to sell %Pron:1:3% flat. It was nice and comfortable, in the center of the city. I knew the price could have been twice bigger, so I doubled it and found a buyer. %FirstName:Npc:1%’s face, when I voiced the actual cost, was priceless! I was happy to help."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 20000
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Double the price and leave money to myself"
     1 string _text = "I doubled the price and found a buyer. I tried to hide the profits from %FirstName:Npc:1%, but he got to know and made a scene. Screw you, %FirstName:Npc:1%! I’d almost lost my job because of you!"
     1 string _ageLog = "A friend of mine asked me to sell %Pron:1:3% flat. It was nice and comfortable, in the center of the city. I knew the price could have been twice bigger, so I doubled it and found a buyer. I tried to hide the profits from %FirstName:Npc:1%, but he got to know and made a scene. He called me names and even tried to punch me. Screw you, %FirstName:Npc:1%! I’d almost lost my job because of you!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Sell as it is"
     1 string _text = "I told %FirstName:Npc:1% what I thought of it, but %Pron:1:1% was adamant. Well, %Pron:1:1% was the one to decide. I sold the house in a few days. "
     1 string _ageLog = "A friend of mine asked me to sell %Pron:1:3% flat. It was nice and comfortable, in the center of the city. I told %FirstName:Npc:1% what I thought of it, but %Pron:1:1% was adamant. Well, %Pron:1:1% was the one to decide. I sold the house in a few days. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 1
