0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617294fe4ade802cee951679"
 1 string _title = ""
 1 string _text = "I have an urgent order today. My sewing machine broke down late in the evening, but there are still a lot of things to do, and I definitely won't have time for anything.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Sew by hand"
     1 string _text = "I sewed the outfit with my hands all night, was in a hurry, was nervous. The customer instead of the morning came for the outfit in the afternoon, she was pleased. And I could have taken my time."
     1 string _ageLog = "The customer did not even notice that the outfit was being sewn by hand and did not appreciate that I had not slept all night and fought with her order. I decided to ask for more money for such a job, and she happily agreed."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 300
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Wait until morning and fix the sewing machine"
     1 string _text = "I called the customer in the morning and invited her to come for the outfit in the afternoon. She was unhappy, but said she would ask someone to pick him up. I made everything on time."
     1 string _ageLog = "Once again, I am convinced that you can always find a way out, the main thing is not to panic and calm down. I do not like to let my customers down and do everything at the last moment. Therefore, sometimes you have to sacrifice your personal time for their outfits."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Do not finish the outfit"
     1 string _text = "At night, I couldn't finish the outfit, and in the morning she arrived for her order. I tried to explain to her that there are objective reasons, but she was very upset and said that I let her down."
     1 string _ageLog = "I am very uncomfortable that this happened with the customer's outfit, and perhaps I let her down. But I do not believe that this is her only outfit and that she has nothing else to wear. The most offensive thing is that she asked to return her money."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         [0]
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           0 int _parameterType = 3
           0 float _valueDelta = -10
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -3
 0 int _designType = 1
