0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617295484ade802cee95171e"
 1 string _title = ""
 1 string _text = "Clients keep complaining about a beggar who is standing at the entrance of our restaurant. I need to get rid of him.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Politely ask the beggar to leave"
     1 string _text = "I went to talk to the beggar and politely asked him to leave our entrance. The beggar laughed at my face and ignored my request. I didn't have anything to say, so I just fled."
     1 string _ageLog = "I chose a diplomatic way of resolving that problem. I went to talk to the beggar face to face. I politely asked him to leave our entrance 'cause he made our customers uncomfortable. The beggar laughed at my face and ignored my request. I wasn't prepared for that. I didn't have anything to say, so I just fled."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Buy off the beggar"
     1 string _text = "I decided to buy off the beggar. I offered him a deal. He had to leave the place, and I would give him 100 dollars for that. He agreed, and I never saw him again. But I had to give him my own money."
     1 string _ageLog = "I decided to buy off the beggar. I went to talk to him face to face. I offered him a deal. He had to leave the place, and I would give him 50 dollars for that. The beggar refused. I was ready for that and offered him 100 dollars. He finally agreed. Such a greedy ass he was."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Kick out the beggar"
     1 string _text = "I decided to kick out that asshole. But he turned out to be much stronger than he looked. He lifted me and threw me in a puddle. Stunned, I just stared at him till my staff helped me up."
     1 string _ageLog = "I was angry with that impudent asshole, so I decided to kick him out. But he turned out to be much stronger than he looked. He lifted me as if I was as light as a feather and threw me in a puddle. Stunned, I just stared at him. My staff helped me up. I thought I'd better stay away from that bastard."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 1
