0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6172954f4ade802cee95172e"
 1 string _title = ""
 1 string _text = "During our psychology session, I accidentally bring up a sore subject. My client begins threatening me.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (2 items)
   0 int size = 2
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    0 StoryAnswer data
     1 string _buttonTitle = "Alert security"
     1 string _text = "The client kept describing, with more and more disturbing details, what awaited me as punishment. At last, security came in, and we never met again."
     1 string _ageLog = "During a therapy session, my client started threatening to punish me for bringing up a sore subject. As I waited for security to arrive, the description of punishment grew more and more detailed and morbid. I needed a therapist myself after that! I'm glad I'll never see that client again."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
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          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to deescalate the situation"
     1 string _text = "I apologized to try and defuse the situation. Instead, it made the enraged client draw a weapon! I ran out, calling security. Luckily they came quick. That client got locked up."
     1 string _ageLog = "During a therapy session, my client started threatening to punish me for bringing up a sore subject. I forced an apology to defuse the situation, but only incited rage. I saw metal of a drawn weapon and ran out of the room. Luckily security came fast. That client got sentenced."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 1
 0 int _designType = 1
