0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617295654ade802cee951762"
 1 string _title = ""
 1 string _text = "A woman with her teen come to my shop to have a coat custom-made. She picks all the details of the design... and then leaves. The teen quietly asks for a totally different model.\nWho do I listen to?"
 0 StoryAnswer _answers
  0 Array Array (2 items)
   0 int size = 2
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "The woman"
     1 string _text = "I decided to listen to the adult instead of a fickle teen who knew nothing of the real fabric values and probably had no money. The teen was too upset to thank me after being measured for the coat."
     1 string _ageLog = "A woman came to my shop to have a coat custom-made for her teen. They asked for totally different models. I listened to the woman, of course. What would a teen know about coat design? The ungrateful child was too busy sulking to thank me afterwards."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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       0 CustomParameterChange _customParametersChanges
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          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "The teen"
     1 string _text = "The teen was incredibly relieved, and described the coat details with obvious knowledge, conscious of the cost. I told the teen to consider becoming a tailor"
     1 string _ageLog = "A woman came to my shop to have a coat custom-made for her teen. The woman dictated everything, but once she left I listened to the teen, of course. As we discussed the coat, it became apparent I was talking to a future tailor. The teen was happy to hear that. I hope everything works out for them."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
       0 CustomParameterChange _customParametersChanges
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         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 2
 0 int _designType = 1
