0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6172a0b2c7ea86e8b08568e9"
 1 string _title = ""
 1 string _text = "I'm at the seaside with my friends. I've just stepped on a broken seashell and badly injured my foot.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Rinse the wound, find a band-aid and go to the hospital later"
     1 string _text = "The doctor checked the wound, told me I should have come earlier, but things were not too bad. They prescribed me antibiotics, and I was limping for the following two weeks."
     1 string _ageLog = "While I was at the seaside with friends, I stepped on a broken seashell and injured my foot. I rinsed the wound, found a band-aid and went to the hospital later. The doctor checked the wound, told me I should have come earlier, but it could've been worse. They prescribed me antibiotics, and I was limping for the two weeks after."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go to the hospital immediately"
     1 string _text = "I was given a tetanus shot and prescribed a course of antibiotics. I was limping for a week after the incident."
     1 string _ageLog = "While I was at the seaside with friends, I stepped on a broken seashell and injured my foot. I went to the hospital immediately, where they gave me a tetanus shot and prescribed a course of antibiotics. I was limping for a week after the incident."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (4 items)
         0 int size = 4
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Forget about it! It's just a tiny cut, it'll be fine!"
     1 string _text = "My foot developed sepsis and had to be amputated."
     1 string _ageLog = "While I was at the seaside with friends, I stepped on a broken seashell and injured my foot. I forgot about the wound, thinking that everything would be okay. However, my foot developed sepsis and had to be amputated."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (5 items)
         0 int size = 5
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -20
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -10
         [3]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
         [4]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -7
 0 int _designType = 7
