0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6172a0c9c7ea86e8b0856913"
 1 string _title = ""
 1 string _text = "When I returned home after classes, I noticed that my %Class:1% left the keys in %Pron:1:3% car.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Return the keys"
     1 string _text = "When I got in the car and pulled the keys out of ignition the car got locked, and I got stuck inside it! I panicked. My %Class:1% heard my screams and came to save me, but %Pron:1:1% was mad. "
     1 string _ageLog = "When I returned home after classes, I noticed that my %Class:1% left the keys in %Pron:1:3% car. When I got in the car and pulled the keys out of ignition the car got locked, and I got stuck inside it! I panicked. My %Class:1% heard my screams and came to save me, but %Pron:1:1% was mad. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Do nothing"
     1 string _text = "I didn’t know much about cars, so I decided not to do anything and left things as they were."
     1 string _ageLog = "When I returned home after classes, I noticed that my %Class:1% left the keys in %Pron:1:3% car. I didn’t know much about cars, so I decided not to do anything and left things as they were."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Go for a ride!"
     1 string _text = "I got in, turned the key and backed out of the garage. I had no driving skills and almost ran over a dog. I panicked and managed to stop the car only by hitting a fire hydrant! I was in trouble!"
     1 string _ageLog = "When I returned home after classes, I noticed that my %Class:1% left the keys in %Pron:1:3% car. I decided to go for a ride. I got in, turned the key and backed out of the garage. I had no driving skills and almost ran over a dog. I panicked and managed to stop the car only by hitting a fire hydrant. I was in trouble!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
 0 int _designType = 3
