0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1a2b9e1204676ebc506d"
 1 string _title = ""
 1 string _text = "I've got a free Saturday coming up this weekend.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "The weather's nice, I should go out on a hike"
     1 string _text = "I decided to take advantage of the nice forecast and go for a solo hike in the mountains nearby. But it ended up damaging my health quite a bit..."
     1 string _ageLog = "It was a beautiful day for a hike and everything was going fine until I slipped! It was really scary. I nearly slipped down a slope on the mountain when I took a bad step and twisted my ankle. Getting back down from where I'd been was difficult and painful. Thankfully, I made it back and was still able to drive myself to the hospital. It took some time to heal."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
           0 float _valueDelta = -10
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           0 int _parameterType = 3
           0 float _valueDelta = -10
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           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Finish the book I'm reading"
     1 string _text = "I was really close to finishing the book I'd been reading, so I decided to enjoy the weather and finish the book outside my favorite coffee shop."
     1 string _ageLog = "The weather was super nice, so I grabbed my book and went to my coffee shop for a drink and to finish my book outside at one of their tables. It was a really enjoyable experience, very calm and I felt productive because of finally finishing the book. I posted about it on social media and found out that some of my friends had read the book too. We met up to talk about it later."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
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           0 int _parameterType = 3
           0 float _valueDelta = 10
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           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 3
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           0 int _parameterType = 0
           0 float _valueDelta = 5
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           0 int _parameterType = 1
           0 float _valueDelta = -5
         [2]
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           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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        0 int size = 0
      0 float _significance = 3
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Stay in and finish the video game I've been playing"
     1 string _text = "It was really nice outside, but that also meant it still was a great day for some video games! I decided to stay in and finish the game I'd been playing."
     1 string _ageLog = "I was so close to finishing my game, which had been a tough challenge. After having breakfast, I sat down to focus on finishing the game. It was a very hard game, so I was ecstatic when I managed to defeat the final boss. That day was frustrating, but the satisfaction I felt after winning is going to be hard to top. My friends were also playing it and they were impressed by what I'd done."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 3
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           0 int _parameterType = 3
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           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
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         0 int size = 2
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = 10
         [1]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 3
 0 int _designType = 2
