0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1a2b9e1204676ebc506e"
 1 string _title = ""
 1 string _text = "I'm going to the store but it's raining out.\nWhat do I need?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Umbrella"
     1 string _text = "I was walking with my umbrella and at an intersection the wind took it out of my hand and whipped it across the street into a woman's face and knocked her down!"
     1 string _ageLog = "The wind whipped the umbrella right out of my hand and across the street, hitting a woman in the face and knocking her down! Many people rushed to help her, including me, and then everyone got mad at me and said I needed to hold my umbrella more tightly!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Hooded sweatshirt"
     1 string _text = "It was raining really hard, and the rain seeped through my sweatshirt and soaked me. I ended up getting sick and needing to stay home the next day."
     1 string _ageLog = "My sweatshirt was no match for the massive downpour of rain. It soaked me to the bone, and I got sick and had to stay home the next day. Luckily, I took that time to do some much needed studying."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Rain jacket"
     1 string _text = "It was pouring out, and this rain jacket worked perfectly and kept me very dry. Also, when I was at the store, someone mistook me for one of the employees in my rain jacket and tipped me!"
     1 string _ageLog = "I was glad I wore my rain jacket since it kept me warm and dry. And then I was even more glad because it looked just like the rain jackets the employees were wearing at the store. And some random guy must have thought I was getting shopping carts out in the rain or something because he gave me a tip for "all my hard work!" And I definitely didn't correct him!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 50
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 2
