0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1a369e1204676ebc5083"
 1 string _title = ""
 1 string _text = "A drunk guy wanders into our office and is acting crazy and dangerous.\nWe're trying to scare him off, what should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Grab a baseball bat from someone's desk and scare him away"
     1 string _text = "I grabbed a baseball bat and headed over near the guy. He started to approach me and so I went right at him, he got scared and ran off. Everyone cheered me on!"
     1 string _ageLog = "I went over with the bat hoping the guy would just leave but then he approached me, calling my bluff. So, I went right at him, bat in hand, so nervous, and in our little game of chicken I ended up winning and he got scared at the last second and ran off. Everyone was cheering me on for scaring him away, but later I threw up in the bathroom because my nerves were so crazy!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Grab a golf club from someone's desk and scare him away"
     1 string _text = "I grabbed the golf club and headed over near the guy to scare him away. He wasn't scared at all, approached me and grabbed me. We wrestled and fought until someone stepped in, grabbed him and threw him out."
     1 string _ageLog = "This guy wasn't scared of the club at all and he approached me and attacked me! I was wrestling with him and lost the golf club and was just trying to fight him off as he continued to attack me. Eventually, someone else stepped in and pushed the guy out of the office, but not before I got a bruised up face and black eye."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Walk towards him with my hand in my pocket"
     1 string _text = "I walked towards the guy, hand in pocket, he saw this, thought I had a gun and ran off! And everyone cheered me on."
     1 string _ageLog = "This was probably the smartest idea I could have had. I let the guy think I had a gun and let him run off scared and didn't even have to lift a finger. Everyone was commending me for my quick thinking."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 2
