0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1a4d9e1204676ebc50ac"
 1 string _title = ""
 1 string _text = "%FullName:NPC:1% and I are at the carnival and there are so many things we could do.\nWhat should we do first?"
 0 StoryAnswer _answers
  0 Array Array (2 items)
   0 int size = 2
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "The game where you knock the bottles over with balls"
     1 string _text = "I started playing this game, and I was crushing it! They kept racking them up and I kept knocking them down. People were rooting me on but %FirstName:NPC:1% got annoyed."
     1 string _ageLog = "I was doing so well at this game, I kept winning over and over. People were lining up and cheering me on and I was putting on a show! But %FirstName:NPC:1% said I was being annoying and obnoxious. I didn't know why she was acting like this, I was having some fun!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "The game where you spray water at a target"
     1 string _text = "I played this game multiple times and kept losing until the last one I finally won and I picked a prize to give to %FirstName:NPC:1%."
     1 string _ageLog = "I played this game so many times and eventually I finally won one! And I picked a prize and gave it to %FirstName:NPC:1% and said I just wanted to win in order to give her a prize and she was really happy."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 2
