0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1a509e1204676ebc50b2"
 1 string _title = ""
 1 string _text = "I am the grocery store and am about to return home when I realize there is a lightning storm.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Just run now before it gets worse"
     1 string _text = "I sprinted for my car and in doing so I got struck by lightning and got knocked unconscious, so I had to be brought to the hospital."
     1 string _ageLog = "I thought I could run and just make it to my car but I got hit by lightning in trying to do so. I went to the hospital, and I was in bad shape, but I'd eventually make a recovery. %FullName:NPC:1% was there comforting me and reassuring me that I'd be alright. Now, I know that you just don't mess with lightning! I should have just waited!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -20
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Wait until the next lightning strike and then run to my car"
     1 string _text = "I waited for a lightning strike and then took off. And I barely made it to my car and got in just before another lightning strike and raced home to %FullName:NPC:1%."
     1 string _ageLog = "I waited for a lightning strike and then I took off. I ran across the parking lot and got inside my car just before another lightning strike hits in the parking lot. Woo! That was close. I headed home and told %FullName:NPC:1% all about it and %Pron:1:1% gave me a big home and told me %Pron:1:1% was happy I was safe."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Wait out the lightning storm"
     1 string _text = "I waited out the storm, it took 2 hours and then I finally left and then %FullName:NPC:1% was mad at me for getting home so late, but I even heard someone else left the store and got hit by lightning!"
     1 string _ageLog = "I waited out the storm and it took 2 whole hours and when I finally got home %FullName:NPC:1% was actually mad at me for getting home late and we got into an argument! I couldn't believe it! I even heard someone got hit by lightning at the store because they left. So, I felt confident I did the right thing!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 2
