0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1a539e1204676ebc50b7"
 1 string _title = ""
 1 string _text = "I am outside in the middle of mowing the lawn when I see the woman across the street carrying her groceries in.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (2 items)
   0 int size = 2
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Go over and help her"
     1 string _text = "I helped the woman carry her groceries in. She had a lot and she thanked me with a lemonade. But then %FirstName:NPC:1% got mad at me."
     1 string _ageLog = "I was just trying to be nice by helping this woman with her groceries. She had a lot and they were heavy. And she invited me in for a minute and gave me a lemonade. But then %FirstName:NPC:1% got mad at me and accused me of having worse intentions and said she doesn't trust that woman either. Nothing happened! What the heck!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Finish mowing the lawn"
     1 string _text = "I finished mowing the lawn and the woman finished carrying her groceries in herself. And then %FirstName:NPC:1% thanked me by making me lunch."
     1 string _ageLog = "I finished mowing the lawn since I was already in the middle of it. Didn't want to leave it. And %FirstName:NPC:1% was so happy that I did this for us and wanted to thank me by making me lunch and then we spend an excellent afternoon together."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
 0 int _designType = 2
