0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1a5e9e1204676ebc50cd"
 1 string _title = ""
 1 string _text = "I'm walking home with my %Class:1% %FullName:NPC:1% when there is a huge earthquake.\nThe road in front of us cracks and there is a five foot split in the road. What do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Go left and try to find a way to cross"
     1 string _text = "We went left, and the crack led all the way to a house where someone was trapped inside under a bookcase. We helped the person out and called 911 to come treat them."
     1 string _ageLog = "We went left and came across someone trapped under a bookcase in their house so we ended up helping them out. And then we called 911, and they came to help this person who was badly injured. And the word got out what we did, and we became heroes on TV!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Go right and try to find a way to cross"
     1 string _text = "We went right and eventually found a path across the road. We had to climb over fallen trees and rubble but we helped each other out and managed to get across together."
     1 string _ageLog = "My %Class:1% %FullName:NPC:1% and I found a way across the road after we went to the right. It wasn't easy though. We had to help each other over rubble and fallen trees, we got a bit scratched up and banged up, but we were so glad to make it across in one piece and helping each other out really bonded us."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Jump across the crack"
     1 string _text = "I jumped across the crack and made it to the other side, but %FullName:NPC:1% was furious with me for doing so and said it was such a stupid idea!"
     1 string _ageLog = "I jumped across and made it just fine. But %FullName:NPC:1% was so mad at me and said it was so dangerous of me to do that. He went around to the right and eventually made it over to my side, and he was just yelling at me continuously saying how dumb it was that I did that. I guess it was, but at the time it seemed alright. And I did make it. %FullName:NPC:1% was so furious with me over this."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 2
