0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1a639e1204676ebc50d5"
 1 string _title = ""
 1 string _text = "A group has been organized at school to connect and get to know each other. It's not required but it could be beneficial for me to socialize. Plus, it's a one-month thing.\nShould I go to the student social?"
 0 StoryAnswer _answers
  0 Array Array (2 items)
   0 int size = 2
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "No socializing for me. I might just have a heart attack!"
     1 string _text = "I don't need any extra socialization. I'd much rather stay in my room focusing on my school work."
     1 string _ageLog = "I found out that the school had started a one-month group for people to socialize and meet each other. I was sure it would be rather interesting and beneficial for me to attend, but I decided not to go. I'm much better at spending time alone. To be honest, I just chickened out."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "It's time to start communicating more"
     1 string _text = "I went to the group's meeting and there were masses of students there. I forced myself to go and talk to different people. I ran into my classmate %FirstName:Npc:1% there and we've started hanging out recently. I think I've made a friend!"
     1 string _ageLog = "I found out that the school had started a one-month group for people to socialize and meet each other. I was sure it would be rather interesting and beneficial for me to attend, so I forced myself to go. I felt like I was drowning in a sea of people, but it was all in good fun! I ran into my classmate %FirstName:Npc:1% there and I think we've become friends now."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 2
