0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1a9c9e1204676ebc513b"
 1 string _title = ""
 1 string _text = "I have a huge crush on %FirstName:NPC:1%, but I don't know how to tell %Pron:1:2%.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Leave a secret note for %Pron:1:2%"
     1 string _text = "I dropped a note in %Pron:1:3% locker that explained all my feelings. %Pron:1:1% hasn't responded yet and each day that goes by my anxiety gets worse."
     1 string _ageLog = "I wanted to confess my feelings to %FirstName:NPC:1% and left a letter in %Pron:1:3% locker. A few weeks have passed since that day, and I still haven't gotten a response. I can't even be sure that %Pron:1:1% has read it. Woah, I should've known it would be this stressful…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Gather up the courage to tell %Pron:1:2% to %Pron:1:3% face"
     1 string _text = "After dodging %Pron:1:2% most of the day, I finally got the chance for a quiet conversation at the end of the day."
     1 string _ageLog = "After school finished, I took %FirstName:NPC:1% aside and told %Pron:1:2% how I felt. I had no clue what to expect, but %Pron:1:1% actually said that %Pron:1:1% kind of feels the same way… No way! Unbelievable that something like this could happen! We've gone on a few dates, and seems like we're a couple now!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 4
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Tell %FirstName:NPC:1% how I feel in DMs"
     1 string _text = "We follow each other on social media, though we don't know each other all that well. So, I sent %Pron:1:2% a message through there, and now we're talking more regularly."
     1 string _ageLog = "I wanted to confess my feelings to %FirstName:NPC:1% and sent %Pron:1:2% a message on social media. %FirstName:NPC:1% was really excited to get my message. In fact, %Pron:1:1% admitted to having a crush on me too! So, we've been texting each other every day since then. But we've just become friends, and I think that's it…"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 5
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 0
