0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1a9e9e1204676ebc513e"
 1 string _title = ""
 1 string _text = "I'm going to a friend's wedding.\nWhat should I wear?"
 0 StoryAnswer _answers
  0 Array Array (2 items)
   0 int size = 2
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "A necktie"
     1 string _text = "Everyone loved my new necktie, it got a lot of compliments. Like, A LOT of compliments."
     1 string _ageLog = "I was getting ready to go to a friend's wedding and decided to wear a necktie. I really liked it, that was why I bought it. But man, other people really loved it! I was getting compliments left and right! It was one of the hits of the wedding. I guess I really can pick them!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "A bowtie"
     1 string _text = "One guy really liked my bowtie and wouldn't stop talking to me about bowties and the history of formal wear and it was crazy how much this guy knew!"
     1 string _ageLog = "I was getting ready for a friend's wedding and decided to wear a bowtie. So, one person LOVED my bowtie. A little too much for my taste. He was telling me all about bowties and the history of formal wear and all this stuff. He knew a lot about it and told me probably everything that he knew. It was kind of annoying though because he was dominating my time and it was hard to talk to other people."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 2
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 2
