0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a1ada9e1204676ebc51a9"
 1 string _title = ""
 1 string _text = "I am exploring an abandoned house that is supposedly haunted with %FullName:NPC:1%.\nWe hear moaning in another room. What should we do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Head into the room"
     1 string _text = "We went into the room and saw the ghost and it turned and looked right at me and I fainted. But %FullName:NPC:1% carried me outside and woke me back up."
     1 string _ageLog = "That was so incredible and so crazy! We definitely saw a ghost and the thing looked right at me... I couldn't handle it. I fainted. But %FullName:NPC:1% was such a good friend, carrying me outside, out of the house. Apparently, the ghost just disappeared after that. But we knew what we saw!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Run away"
     1 string _text = "We ran and a ghost came out of the room and chased us and suddenly all these things started falling in the house and falling onto us and knocking us down."
     1 string _ageLog = "We run, a ghost emerged and chased us. And then I thought it started knocking all this stuff over, furniture, chandeliers, all this stuff started falling on us, knocking us over, hurting us badly. We got back up and ran out of the house, in pain and then %FullName:NPC:1% started yelling at me for running and told me I was dumb and we got into a huge argument."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Walk away slowly"
     1 string _text = "We walked away slowly, we continued to hear the moaning and then it stopped and we left the building. We didn't know what it was, but that was scary and we were glad to just be out of there."
     1 string _ageLog = "It seemed like it was going to be fun but it instantly got scary inside that place. The moaning was horrifying sounding. We just walked slowly out, continued to hear the moaning which sounded painful, and then it stopped. And we left. As soon as we got out of the house we felt better. As if there was some dread hanging in the air of the house. We were just thankful to be safe and out of there."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
 0 int _designType = 5
