0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a53ee8ef76b15b72251a0"
 1 string _title = ""
 1 string _text = "On my way home I was stopped by an aggressive group of thugs looking for money. They asked me to give them my money and looked like they're ready to fight me for it.\nHow do I get out of this?"
 0 StoryAnswer _answers
  0 Array Array (4 items)
   0 int size = 4
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    0 StoryAnswer data
     1 string _buttonTitle = "Start the fight first"
     1 string _text = "I didn’t want them to attack first, so I started throwing punches right away. I ended up in the hospital, but I got a cool scar from all of this. I guess I look tougher now!"
     1 string _ageLog = "On my way home a bunch of thugs tried to threaten me and demanded money. I wanted to give them a taste of their own medicine and tried beating them up. This idea backfired getting me into the hospital, but I heard scars make you more attractive and now I have one!"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
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           0 int _parameterType = 3
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           0 int _parameterType = 2
           0 float _valueDelta = -5
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           0 int _parameterType = 16
           0 float _valueDelta = 5
         [4]
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       0 CustomParameterChange _customParametersChanges
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -4
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Escape"
     1 string _text = "I started running away from them, but tripped and fell face-first into a ditch. They were laughing so hard at me they didn’t even hit me, but they did take my money."
     1 string _ageLog = "On my way home a bunch of thugs tried to threaten me and demanded money. Like any sensible person would, I tried to run away, but my legs failed me. I did get to keep my life, but my ego and my wallet were rather bruised..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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           0 int _parameterType = 1
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           0 int _parameterType = 3
           0 float _valueDelta = -10
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           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 1
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      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -5
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Give them the money"
     1 string _text = "I just gave them all the money I had and asked them to leave me alone. They did, but not before laughing at me and throwing me into a dumpster."
     1 string _ageLog = "On my way home a bunch of thugs tried to threaten me and demanded money. To avoid any trouble, I just gave them all the money I had with me. That did save my life, but apparently my being a pushover instilled some confidence in those thugs and they left me in a dumpster..."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         0 int size = 2
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           0 int _parameterType = 3
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         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
       0 CustomParameterChange _customParametersChanges
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           0 int _parameterType = 1
           0 float _valueDelta = -70
      0 PersonChanges _npcsChanges
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        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = -4
   [3]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to talk them out of it"
     1 string _text = "Convinced that nobody turns bad because of a good life, I tried to talk to them. Surprisingly, it all worked out, and after an hour we parted ways peacefully."
     1 string _ageLog = "On my way home a bunch of thugs tried to threaten me and demanded money. Convinced that nobody turns to crime for no reason, I tried to talk to them. Just as I suspected, they turned out to be normal guys with serious financial problems. After our heartfelt conversation they just couldn't demand money anymore, so they let me go. Am I lucky or just a genius?"
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
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         [2]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
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      0 PersonChanges _npcsChanges
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      0 NpcGenerationSettings _npcsGenerationSettings
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      0 float _significance = 3
 0 int _designType = 5
