0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "617a547d8ef76b15b72252e0"
 1 string _title = ""
 1 string _text = "I'm walking home at night, it' quiet and dark, nobody is around. Suddenly I see a couple of guys dragging a girl to their car. They look tough and might be armed. I can feel my heart beating faster.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to make out their license plate to call the police after "
     1 string _text = "I hid behind the nearest bush, and while I was trying to make out their license plate, they turned on the headlights. The plate became easily visible. I memorized the number and called the police."
     1 string _ageLog = "I was walking home at night, it was quiet and dark. Suddenly, I saw two guys dragging a girl to their car. I was quite scared. I decided to try and make out their license plate in the dark, so I could call the police after. I told the police about everything I saw and simply hoped for the best."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 2
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Rush to help he girl"
     1 string _text = "“Hey, let her go!”, I yelled. One of the guys turned around and took out a knife. I decided that it was too late to back down. I was bad at fighting, so the guy stabbed me in the stomach and ran off."
     1 string _ageLog = "I was walking home at night, it was quiet and dark. Suddenly I saw two guys dragging a girl to their car. I was quite scared. I rushed to help the poor girl but unfortunately I was outmatched. I yelled at them so that the girl could escape. One of them took out a knife and stabbed me to death."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -100
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Ignore the whole situation and just sneak past them"
     1 string _text = "I quietly walked along the nearest fence trying not to attract any attention. The guys were too preoccupied with the girl and didn't seem to notice me. I let out a sad sigh of relief."
     1 string _ageLog = "I was walking home at night, it was quiet and dark. Suddenly I saw two guys dragging a girl to their car. I was quite scared. I decided to ignore the whole situation, quietly walked along the nearest fence and got home without attracting any attention. I was safe but also disappointed with myself."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 20
           0 float _valueDelta = -2
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
 0 int _designType = 5
