0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "619258bafd0577001d8706ba"
 1 string _title = ""
 1 string _text = "I'm having a coffee at my local café, but there's a super noisy child who's yelling and running around and driving me mad.\nWhat do I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Finish my coffee, get a cake to take away and leave"
     1 string _text = "I felt more relaxed since I left the place, and the cake was so good that I forgot about this little incident."
     1 string _ageLog = "I was having a coffee at my local café, but there was a super noisy child who was yelling and running around and driving me mad. I finished my coffee, got a cake to take away and left, considering there was nothing I could do there. I felt more relaxed since I left the place, and the cake was so good that I forgot about this little incident."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 2
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Yell at the child, shout abuse and be as rude as possible"
     1 string _text = "The child got hysterical and started crying, his mother threw a fit, but the other guests at the café supported me. The mother had to leave, and I felt like a winner in this situation. "
     1 string _ageLog = "I was having a coffee at my local café, but there was a super noisy child who was yelling and running around and driving me mad. I yelled at the child, shouted abuse, and was as rude as possible. The child got hysterical and started crying, his mother threw a fit, but the other guests at the café supported me. The mother had to leave, and I felt like a winner in that situation. "
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 CustomParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = 5
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 1
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Talk to the kid's mother as politely as possible"
     1 string _text = "The mother acted like a spoiled and entitled person, she made me cry, and I went home in low spirits."
     1 string _ageLog = "I was having a coffee at my local café, but there was a super noisy child who was yelling and running around and driving me mad. I thought I'd better talk to the kid's mother as politely as possible. In response, the mother acted like a spoiled and entitled person. She made me cry, and I went home in low spirits."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 3
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -2
 0 int _designType = 2
