0 MonoBehaviour Base
 0 PPtr<GameObject> m_GameObject
  0 int m_FileID = 0
  0 SInt64 m_PathID = 0
 1 UInt8 m_Enabled = 1
 0 PPtr<MonoScript> m_Script
  0 int m_FileID = 0
  0 SInt64 m_PathID = -567212372797660147
 1 string m_Name = "6193b7bffd0577001d870c18"
 1 string _title = ""
 1 string _text = "I had an anxiety attack while driving, which is why I've crashed into a super expensive car.\nWhat should I do?"
 0 StoryAnswer _answers
  0 Array Array (3 items)
   0 int size = 3
   [0]
    0 StoryAnswer data
     1 string _buttonTitle = "Drive away and pray that the guy won't remember my plates"
     1 string _text = "I've never driven so fast in my life. The other car didn't follow me, but I kept speeding. I guess I was in shock. For the next few days, I was almost fainting on every sound. But no-one came to arrest me. I got away with it!"
     1 string _ageLog = "I crashed the car I was not supposed to be driving in the first place. I was too anxious to concentrate on the road! And I just drove away from the crushing place. That was so chicken of me. But I guess what's important is that there were no consequences for me, except for a slightly damaged car front. But it's nothing. I'm okay."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (1 items)
         0 int size = 1
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -1
   [1]
    0 StoryAnswer data
     1 string _buttonTitle = "Try to look pitiful so that the guy doesn't kill me"
     1 string _text = "I got out of the car, slouching and limping. The other driver, who seemed enraged at first, now looked concerned. He asked me if I was okay a thousand times. And then he said that it's nothing, that I shouldn't worry about his car."
     1 string _ageLog = "I crashed the car I was not supposed to be driving in the first place. I was too anxious to concentrate on the road! But I pretended to be weak and sorry, and it worked. The guy actually apologized to me. I'm so lucky I got away with it."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (2 items)
         0 int size = 2
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -10
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = 0
   [2]
    0 StoryAnswer data
     1 string _buttonTitle = "Act aggressively as if it's his fault"
     1 string _text = "I tried to look angry and be rude to seem scarier. The result was me getting punched in the face, then in the stomach. And it could've been worse if some passers-by didn't get him away from me."
     1 string _ageLog = "I crashed the car I was not supposed to be driving in the first place. I was too anxious to concentrate on the road! I tried to make the other driver think it was his fault, but he started punching me. Cons: it hurt. Pros: now he can't make me pay for the car because I can sue him for assault."
     0 StoryResult _result
      0 PersonChanges _characterChanges
       0 int _flagChange = 0
       0 int _crimeFlagChange = 0
       0 RegularParameterChange _regularParametersChanges
        0 Array Array (3 items)
         0 int size = 3
         [0]
          0 RegularParameterChange data
           0 int _parameterType = 1
           0 float _valueDelta = -5
         [1]
          0 RegularParameterChange data
           0 int _parameterType = 16
           0 float _valueDelta = 10
         [2]
          0 RegularParameterChange data
           0 int _parameterType = 0
           0 float _valueDelta = -5
       0 CustomParameterChange _customParametersChanges
        0 Array Array (0 items)
         0 int size = 0
      0 PersonChanges _npcsChanges
       0 Array Array (0 items)
        0 int size = 0
      0 NpcGenerationSettings _npcsGenerationSettings
       0 Array Array (0 items)
        0 int size = 0
      0 float _significance = -3
 0 int _designType = 2
